Relaxed Rush
3D Puzzle Game -
Unity - C# - PC/Mobile - 2024
1 student - 1½ month
This project is my first 3D game project.
It was the first project during my second year at ISART Digital.
Place tiles on the ground to guide cubes, from the start to the end of each level!
My Contributions
- Gameplay Programming
Recreated an existing game from scratch using Unity 3D.
Coded all the gameplay, such as cube behavior and their reactions to the tiles and walls.
Created a dynamic UI that automatically creates itself based on the tiles available in each level.
Conceptualized the UX to be playable both on PC and Android smartphones/tablets.
- Level Design
Designed 3 new levels in addition to the ones from the original game.
New levels difficulty varies from easy to hard.
- Game Feel and Juiciness
Created multiple shaders to animate gameplay tiles.
Made several particle effects to increase juiciness.