Rockoban
2D Puzzle Game -
Godot - C# - PC - 2024
6 students - 2 months
This project was part of my first year as a student at ISART Digital Paris.
I was part of a team of 6 Gameplay Programmers.
Move the blocks and place them where indicated to complete the level!
Push carts onto boxes to make them move following a predetermined path!
My Contributions
- Game Feel and Juiciness
Lights / projector effects.
Squash and stretch effects for in-game objects.
2D Asset creation (box and projector sprites, reward disks) and particle effects.
- Score and Leaderboard Management
Score calculation based on the player's total steps.
View each level's leaderboard as well as the overall leaderboard.
Used methods to write player data in a json file, and to read data from it.
- UI Creation
Created several menus for Rockoban.
Took part in all the UI's juiciness, such as button visual effects.
Cooperated with one of my teammates to develop english/french localization.